The game looks and feels immersive despite its cartoon appearance, and the stylized animation adds to the humorous tone. Particularly during combat, players can often use the setting in unique ways they can take cover, which improves the chances of an enemy missing them with a blow, or aim for certain barrels and boxes to create status effects like poison and fire that will weaken the enemy. The dungeon itself is full of different nooks, crannies, corridors, and stages, from the expected, like taverns, an inn, and sleeping quarters, to the unexpected, like ice skating rinks and a macabre carnival. The animations are sharp, speedy, and reminiscent of Saturday morning cartoons, though some of the settings feel rather generic. This challenge keeps the game exciting, as each combat situation feels different from the last. The combat AI is challenging, and enemies do not go down easily even during the tutorial. There are some creative additions to combat, including mechanics where enemies can take an opportunistic swipe if a character is too close, and where two members of the party can team up to attack a single foe depending on movement. Turn-based RPGs are nothing new, but each of the characters' unique skills and abilities make tactical strategy more interesting, especially because the player controls all seven characters. The most striking thing about The Dungeon Of Naheulbeuk is by far the combat. Related: Kingdoms of Amalur: Re-Reckoning Review - Revisiting a Hidden Gem Still, the combat and animations are creative, and the gameplay tends to outweigh much of this reliance on tropes to make for an overall chaotic and fun experience. Unfortunately, the game leans heavily on tropes to the point of feeling generic in spite of all attempts to subvert the players' expectations of typically-serious dungeon-crawlers. The dialogue and banter are littered with references and in-jokes related to the tabletop gaming world as well. Each character remains nameless, identified only by their race or class: The Ranger, The Elf, The Ogre, The Dwarf, and so on. The Dungeon Of Naheulbeuk is a charming romp through a land riddled with tropes and cliches from tabletop roleplay.
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